According to the Education Closet
Much has been proclaimed about the need for more STEM “programs” in our schools. The logic is simple: the wave of future economic prosperity lies in a workforce that is well-versed in rising job markets like science, technology, engineering and math. Thus, there has been an increased investment in STEM initiatives in schools. This includes (but is not limited to):
* providing mobile devices for students (sometimes in the forms of computer labs, and other times in the form of 1:1 – a single device for each student)
* After-school STEM clubs or programs
* STEM curriculum, where projects using STEM practices are embedded
* BYOD initiatives (bring your own device)
* STEM days to encourage hands-on exploration within each of these disciplines
While these initiatives are a wonderful start into the exploration of these four areas of study, the critical process of creativity and innovation is missing. Students in STEM programs may have more experiential learning opportunities, but they are limited to only science, technology, engineering and math. Our economy requires so much more than an understanding of these areas – it requires application, creation and ingenuity. STEM alone does not foster these essential nutrients.
STEAM is a way to take the benefits of STEM and complete the package by integrating these principles in and through the arts. STEAM takes STEM to the next level: it allows students to connect their learning in these critical areas together with arts practices, elements, design principles, and standards to provide the whole pallet of learning at their disposal. STEAM removes limitations and replaces them with wonder, critique, inquiry, and innovation.
There is widespread consensus that meeting the workforce needs of the 21st century will require us to make a greater investment in education in science, technology, engineering, and math (STEM). Yet, even as increasing numbers of STEM students graduate around the world, millions of STEM jobs in both developed and emerging countries are going unfilled. Unlimited Hands-On Science is here to the rescue. We are committed to increasing the number and diversity of students in the STEM pipeline.
We are the small company with the BIG dreams.
Unlimited Hands-On Science stands for academic excellence. We strive to make children better than GREAT! We believe in exploring Science by discovering the world around them. Exploring the world is just as important as creativity, which is why we have incorporated ARTS. We not only expand on the lessons taught in school, but we add to it thru our unique hands-on learning curriculum's.
"We Strive to Place Science in the Palm of Your Hands"
According to the Education Closet,
"STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. Much has been said about the need for more STEM programs in our schools.Thus there has been increased investment in STEM initiatives in schools. This includes, but is not limited to, after-school STEM clubs or programs; STEM curriculum where projects using STEM practices are embedded; STEM days to encourage hands-on exploration within each of these disciplines; and robotic programs. 'STEAM takes STEM to the next level, allowing students to connect their learning in these critical areas together with arts practices, elements, design priciples, and standards to provide the whole pallet of learning at their disposal. STEAM removes limitations and replaces them with wonder, critique, inquiry, and innovation.'"
Weekly Rate: $65
Part time Rate: $45 Any 3 Days
Daily Rate: $25
Hours of Operation for ASA : 2:00-6:00 pm
Registration Fee: $40
What we will be offering:
-Pick Up from District 2 schools
-STEM Engaged Activities
-Specialty Workshops on Specific Days. (i.e. Technology Thursdays,
-Specialized Tutoring in Specific Subject Areas
-Science Project Help
-Birthday Facility Rental
-Mini Hands-On Store
-All students enrolled are automatically apart of the Science Club.